Gunner

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The Gunner is a Firearms tier 3 infantry unit in Symphony of War and an advanced anti-heavy infantry unit capable of shredding through enemy front lines. This is especially so when the Musketeering technology is researched, allowing them to shoot twice per combat.

Guns in each row in a squad fire in different waves, so it is useful to have guns in both middle and back rows to reduce doing too much wasted damage on a single enemy. They are still quite vulnerable, so it is risky to have them in the front row taking direct enemy melee damage.

Stats

Stats Base Growth
Max HP Med Med
Strength Low Low
Magic None None
Skill Med Med

Battle Details

  • Unit type: Firearms
  • Can Ambush: No
  • Battle actions: 1 Gun attack at 1 range.
  • Special: Attacks ignore 75% of Armor. Damage derived only from Weapon stat, and not STR.

Progression

  • Upgrades from: Any tier 2 human.
Related Technologies
Gunsmithing
Breech-Loading Gun
Musketeering