Risen Archer

From Symphony of War Wiki
Jump to navigation Jump to search



The Risen Archer is a Melee tier 1 archery unit in Symphony of War Legends DLC. They are obtained by using a Mark of the Risen item (it does nothing to the unit you're using the item on, it just creates a new Risen unit in reserves)

Stats

Stats Base Growth
Max HP Low Med
Strength Med High
Magic Low None
Skill Med High

Battle Details

  • Unit type: Archery.
  • Can Ambush: No
  • Battle actions: 2 Bow attacks at 1 range, or 1 Arced Bow attack at 2 range
  • Special: Cannot heal. Slowly accumulates Unlife Essence. Can stack up to 3 minions per unit.

Progression

Cannot upgrade, but can class change into any other Risen unit.

Related Technologies
Journeyman Leathercraft
Behemoth Leather Armor
Advanced Archery Technique
Archer General

Strategy and Builds

The Risen Archer is the Archery variant of Risen units, and is capable of quite reasonable damage.

Some useful traits for Risen Archers are Bowmanship to remove penalties for attacking enemies in forests or on walls, or Challenger to improve damage dealt.

When not in the front-line and in a mostly Risen squad, the Vengeance trait is very useful for dealing extra damage to accumulate unlife to revive dead ally Risen units.

Warrior's Hubris is also very useful for counteracting their main weakness against magic damage.