Risen Archer
The Risen Archer is a Melee tier 1 archery unit in Symphony of War Legends DLC. They are obtained by using a Mark of the Risen item (it does nothing to the unit you're using the item on, it just creates a new Risen unit in reserves)
Stats
Stats | Base | Growth |
---|---|---|
Max HP | Low | Med |
Strength | Med | High |
Magic | Low | None |
Skill | Med | High |
Battle Details
- Unit type: Archery.
- Can Ambush: No
- Battle actions: 2 Bow attacks at 1 range, or 1 Arced Bow attack at 2 range
- Special: Cannot heal. Slowly accumulates Unlife Essence. Can stack up to 3 minions per unit.
Progression
Cannot upgrade, but can class change into any other Risen unit.
Related Technologies |
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Journeyman Leathercraft |
Behemoth Leather Armor |
Advanced Archery Technique |
Archer General |
Strategy and Builds
The Risen Archer is the Archery variant of Risen units, and is capable of quite reasonable damage.
Some useful traits for Risen Archers are Bowmanship to remove penalties for attacking enemies in forests or on walls, or Challenger to improve damage dealt.
When not in the front-line and in a mostly Risen squad, the Vengeance trait is very useful for dealing extra damage to accumulate unlife to revive dead ally Risen units.
Warrior's Hubris is also very useful for counteracting their main weakness against magic damage.