Scout
Jump to navigation
Jump to search
The Scout is a Melee tier 2 light cavalry unit in Symphony of War, more or less, a skirmisher on horseback with a different trait set.
The Scout is a basic Melee Light Cavalry unit, capable of dealing okay damage and having very high evasion when attacking. They are useful for hit and run squads, particularly against enemy Cavalry due to their bonus from Polearm Warrior trait. Due to their high SKL, they can make decent firearms/cannon units.
Regarding traits, there are the following options:
- Useful traits will enhance their critical chances and damage, such as Lithe Assault, Assassin's Heart, and Precision.
Stats
Stats | Base | Growth |
---|---|---|
Max HP | Med | Med |
Strength | Med | Med |
Magic | Low | Low |
Skill | High | High |
Battle Details
- Unit type: Melee Light Cavalry
- Can Ambush: Yes
- Battle actions: 2 Polearm attacks at 1 range
- Special: If squad moved maximum possible range, this unit's 1st attack is a Charge Attack, which can Stun the target. +35% damage to Cavalry units. Increased evasion in woods, townscape, hills, and swamp. +50% evasion on offense.
Related Technologies |
---|
Journeyman Leathercraft |
Behemoth Leather Armor |
Warhorse Husbandry |
Polarm Mastery |