Ice Mage

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The Ice Mage is a Magician tier 3 Slow infantry unit in Symphony of War. They are excellent offensive magic damage dealers capable of dealing massive damage to an a diamond shape around its primary target. The status effect of chill useful against high skill and high dodge enemies and increase the likeliood of accurate attacks. Like its predecessor, the Apprentice, the ice mage is still very vulnerable to physical damage. Its quite able to resist magical damage, but due to the lack of a large hp pool, some caution is still needed.

Traits like Executioner and Cold Blooded are useful to improve a Ice Mage's damage output, while Arcane Speed can be used to improve their chance to critical hit targets.

Stats

Stats Base Growth
Max HP Low Low
Strength Low Low
Magic High High
Skill Med Med

Battle Details

  • Unit type: Magician
  • Can Ambush: No
  • Battle actions: 1 Explosive Ice Magic attack at 1 range
  • Special actions: Deals splash damage in diamond shape around primary target. Chance to Chill (lower SKL by 25%) targets

Progression

Related Technologies
Magician's Initiative
Spirit Piercing
Mage Regiments
Hex Mastery