Sorceress
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The Sorceress is a Magician tier 3 Slow infantry unit in Symphony of War.
Stats
Stats | Base | Growth |
---|---|---|
Max HP | Med | Low |
Strength | Low | Low |
Magic | High | High |
Skill | Med | Med |
Battle Details
- Unit type: Magician
- Can Ambush: No
- Battle actions: 1 Explosive Dark Magic attack at 1 range
- Special actions: Deals splash damage in diamond shape around primary target. Chance to Stun (prevent enemy action) or Daze (lower STR by 25%) targets
Progression
- Upgrades from: Siren
- Upgrades into: Dark Mage, Necromancer
Related Technologies |
---|
Hex Mastery |
Spirit Piercing |
Mage Regiments |
Strategy and Builds
Sorceresses are an excellent addition to any well-rounded squad. With their relatively large splash range and status effects, they can significantly reduce the offensive effectiveness of the enemy squad in battle. They are great in defensive squads as they will attack on the first round (unlike other mages that will always charge their spell in the first round on defense).
Since the Sorceress doesn't do all that much damage, traits that improve their damage aren't particularly useful. Instead, defensive traits like Unassuming and Arcane Barrier are useful traits to keep them alive.