Sorceress

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Sorceress Squad.png Sorceresses are an excellent addition to any well-rounded squad. With their relatively large splash range and status effects, they can significantly reduce the offensive effectiveness of the enemy squad in battle. They are great in defensive squads as they will attack on the first round (unlike other mages that will always charge their spell in the first round on defense).


They're the most reliable source of magic damage in the early-game; a good source of AoE Big Diamond.png AoE damage, and can apply Apprentice Training Alpha.png Stun and Apprentice Training Alpha.png Daze to enemies struck with their attacks.


Sorceress Stats Sorceress

Stats Base Growth Lvl 1 Lvl 54 From Tier1
HP Low Low ~84 ~217 -
Weapon Med Med 20 91 -
Armor None None -49 -49 -40
Strength Low Low ~6 ~31 -
Magic Med Grand ~32 ~91 +10
Skill Med High ~31 ~61 +20
Threat Rating Low Low ~ ~1267 +195



  • Armor While the Sorceress Sorceress has a negative internal Armor stat, this is rounded up to 0 in-game.

    It's main function is making +Armor artifacts functionally worthless on units like the Sorceress Sorceress, as she will ignore the first +49 Armor before getting any benefit from such artifacts.
    It is possible to exceed this with Genbu Shell Fragment.png Genbu Shell Fragment and the DLC artifacts in Spencer's Spectacles.png Spencer's Spectacles and Tailored Great Helm.png Tailored Great Helm, though here it's at best 2~4 Armor, which still may as well be 0.



Sorceress Related Technologies Sorceress

Tech:

Martial Traditions Alpha.png

Martial Traditions Gain Class Points 15% faster.

Spirit Piercing Alpha.png

Spirit Piercing Magical attacks pierce 25% of target's magical resistance.

Hex Mastery Alpha.png

Hex Mastery Boosts the likelihood to apply status effects.

Mage Regiments Alpha.png

Mage Regiments Heavy Infantry Heavy Infantry
After Mage Regiments tech
Slow Infantry Slow Infantry
Mixed Unit Tactic Alpha.png Mixed Unit Tactic Gains Weapon Power +3 weapon power for each different archetype of unit added to the squad, starting from the second.


Sorceress Battle Details Sorceress

Battle Detials:
Round 1 Magical attack (bypasses armor, ignores block and cover, can strike up and down walls) Magical Dark Attack, AoE Large AoE, Magic Magical Volley (7th), at 1 range.
Round 2 Wait Wait
Extra Attack Magical attack (bypasses armor, ignores block and cover, can strike up and down walls) Magical Dark Attack, AoE Large AoE, Magic Magical Volley (7th), at 1 range.
Other Detials:
  • Apprentice Training Alpha.png Attacks have a chance to Stun targets.
  • Apprentice Training Alpha.png Attacks have a chance to Daze targets.
  • Stat Down Magic Suffers from Magic Fatigue during enemy phase

Sorceresses have the same attack-order regardless of the player phase.


Sorceress Strategy Sorceress

Sorceress Tactics

Sorceresses are a good source of general damage, but don't function well in all-Sorceress or all-magician teams.
As such: the core tactics of their squads are more reliant on everything else in the squad than the Sorceress herself.


Sorceress Squads

Sorceresses are a great spice to a lot of squads, but usually function best in small amounts.

They're a good source of offense with their AoE AoE Magical magic damage, and a good source of defense with their AoE Stun Stun and Daze Daze.


Heavy Cavalry
Enemy Phase Squad:
Heavy Infantry
Heavy Infantry Squad:
Light Infantry
Kill Squad:


Minimap Valkyrie.png
Minimap Valkyrie.png
Minimap Sorceress.png

Minimap Sorceress.png
Minimap Valkyrie.png
Minimap Paladin.png
Minimap Valkyrie.png
Minimap Arbalest.png
Minimap Arbalest.png
Minimap Sorceress.png
Minimap Templar.png
Minimap Sorceress.png
Minimap Champion.png
Minimap Sentinel.png
Minimap Champion.png
Minimap Sorceress.png
Minimap Sorceress.png
Minimap Assassin.png
Minimap Assassin.png
Minimap Hussar.png
Minimap Sentinel.png
Minimap Hussar.png


Sorceress As Opponents:

Attack Aggressive.png Aggressive Attack is a reliable option that can push a squad's damage output past the point a Sorceress will hang on with a sliver of health.


Especially useful for any squad with AoE Big Diamond.png AoE attacks, Stealth Attack.png Stealth Attacks, or Guerilla Bow.png Archery attacks that can target the Sorceress Sorceress directly: and potentially knock them out in a single hit.


Sorceresses are broadly the type of unit any Minimap Assassin.png Assassin, Minimap Warbow.png Warbow or Minimap Raider.png Raider squad wants to utilize their unique properties to take out.


Sorceress Builds Sorceress

Sorceress Traits


  • Executioner.png Executioner and Desperation.png Desperation are excellent traits to bolster Siren's offenses, especially as an extra attack doubles their damage output.




  • Imposing.png Imposing is also an interesting option: given big magical AoE Big Diamond.png AoE attacks are something the Sorceress is unusually durable against; and can serve as a defensive anchor for her squadmates.
    Still: Archery attacks also bypass block and cover to strike middle and back-row units; which are still devastating to the Sorceress.


Sorceress Artifacts

Excalibur.png Excalibur and St. Teresa's Bulwark.png St. Teresa's Bulwark are solid artifacts for the Sorceress; or rather the Sorceress and the rest of her squad. All 4 offer a good mixture of stats, and always provide a bonus to Magic Attack.png Magic.


Cyrene's Regalia.png Cyrene's Regalia is especially useful for any team that needs to deal with Minimap Dark Mage.png Dark Magi or Minimap Sorceress.png Sorceresses, and also offers a fairly substantial Magic bonus to Siren Sorceress. With this item; Siren Sorceresses could even run Imposing.png Imposing to tank the epicenter of those Dark Magic attacks for their team. That said: Minimap Dark Mage.png Dark Mages capacity to apply the Curse isn't something the Sorceress enjoys.


And Sayunaari War Pike.png Sayunaari War Pike and Black Belt.png Black Belt are more direct bonuses to the Sorceress offenses.


Trueshot Bow.png Trueshot Bow is also noteworthy to maximize the Sorceresse's one big hit by striking true (and potentially critically striking).
It's unclear if or to what extent SkillSkill plays a role in landing status effects like Apprentice Training Alpha.png Stun and Apprentice Training Alpha.png Daze; but if it does the Sorceress can apply 2 of them, and a bonus Skill+15 Skill is something.
A large bonus to SkillSkill also helps the Sorceress operate in Light Infantry Light Infantry kill-squads when AmbushAmbushing enemy units benefiting from defensive terrain and Guerilla.png Guerilla's bonuses.


Sorceress Affinity

Dark Dark is the most sought-after affinity for Magicians like the Sorceress; amplifying their Magic Attack.png Magic damage output to the highest level.
Dark is the rarest affinity; though Magicians are generally the rarest combat units. Any Minimap Medic.png Medic conscript that shows up as Dark should generally be purchased for a great magician investment.


Water Water is a solid fallback; were the bonus to HPHP and MagicMAG are appreciated.


Siren Squad.png Gallery

Promo Sorceress.png
Sorceress Sorceress Sorceress

Endgame Sorceress Enemy Sorceress SorceressSorceress with Proof of Merit Allied Sorceress