Swordfighter
The Swordfighter is a Melee tier 2 light infantry unit in Symphony of War. General speaking, it is an unit that is mostly unremarkable. The main purpose of a Swordfighter is to rank up to an tier 3 unit. In case of the Swordmaster, if looking for an unit with more hp and strength, at the expense of skill, its possible to promote a Militia first into an Acolyte, let the unit gain 10-20 levels, then demote the unit back to this class and then let it gain class points to become a more powerful tier 3 unit.
They can also be trained to become three of the four firearm units and due to class having high skill and high skill development, they make decent firearms/cannon units.
Regarding traits, there are the following options for this unit:
- Useful traits will enhance their critical chances and damage, such as Lithe Assault, Assassin's Heart, and Precision.
- As a specialised unit, it can be given the traits of Dragonslayer and Smite, in order to make the unit an anti-magic and anti-assassin unit.
- Concentration and Cold-Blooded can be used to increase overall damage output, but the first removes critical attacks and the latter only works on already damage units. Thus the effect is likely to be wasted on the first turn on fresh squads.
Stats
Stats | Base | Growth |
---|---|---|
Max HP | Med | Med |
Strength | Med | Med |
Magic | Low | Low |
Skill | High | High |
Battle Details
- Unit type: Light Infantry.
- Can Ambush: Yes
- Battle actions: 2 Slashing attacks at 1 range
- Special actions: Increased evasion in woods, townscape, hills, and swamp.
Progression
Related Technologies |
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Journeyman Leathercraft |
Behemoth Leather Armor |
Useful traits will enhance their critical chances and damage, such as Lithe Assault, Assassin's Heart, and Precision.