Risen Swordsman
The Risen Swordsman is a Melee tier 1 light infantry unit in Symphony of War Legends DLC. They are obtained by using a Mark of the Risen item (it does nothing to the unit you're using the item on, it just creates a new Risen unit in reserves)
Stats
Stats | Base | Growth |
---|---|---|
Max HP | Med | Med |
Strength | Med | Med |
Magic | Low | None |
Skill | Med | High |
Battle Details
- Unit type: Heavy Infantry.
- Can Ambush: No
- Battle actions: 2 Slashing attacks at 1 range.
- Special: Cannot heal. Slowly accumulates Unlife Essence. Can stack up to 3 minions per unit.
Progression
Cannot upgrade, but can class change into any other Risen unit.
Related Technologies |
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Journeyman Leathercraft |
Behemoth Leather Armor |
Strategy and Builds
The Risen Swordsman is a Light Infantry variant Risen unit. It can contribute to a squad being Light movement, allowing it to Ambush.
Useful traits will enhance their critical chances and damage, such as Lithe Assault, Assassin's Heart, and Precision.
When not in the front-line and in a mostly Risen squad, the Vengeance trait is very useful for dealing extra damage to accumulate unlife to revive dead ally Risen units.
Warrior's Hubris is also very useful for counteracting their main weakness against magic damage.